Deffensive Strategy
- Cannons are very useful for keeping Giants from attacking other defenses.
- You can defed Mortars and Wizard Towers by placing them within range of Cannons.
- Make sure Cannons are placed within range of Air Defense, because Cannons are unable to target air units (or at least in range of an Archer Tower or Wizard Tower).
Offensive Strategy
- Cannons are one of the few defensive units that cannot attack air units. This tends to make them easy pickings for Balloons, Dragons or Minions if they are not within range of Air Defenses, Archer Towers or Wizard Towers.
- Cannons are only able to damage one unit at a time. This makes it very easy to overwhelm them with large groups of Archers or Barbarians.
|
Level
|
Damage
per Second
|
Damage
per Shot
|
Hitpoints
|
Cost
|
Build
Time
|
Experience
Gained
|
Town
Hall Level Required
|
||
|
9
|
7
|
400
|
250
|
1 minute
|
7
|
1
|
||
|
11
|
9
|
450
|
1,000
|
15 minutes
|
17
|
1
|
||
|
15
|
12
|
500
|
4,000
|
45 minutes
|
51
|
2
|
||
|
19
|
15
|
550
|
16,000
|
2 hours
|
84
|
3
|
||
|
25
|
20
|
590
|
50,000
|
6 hours
|
146
|
4
|
||
|
31
|
25
|
610
|
100,000
|
12 hours
|
207
|
5
|
||
|
40
|
32
|
630
|
200,000
|
1 day
|
293
|
6
|
||
|
48
|
38
|
660
|
400,000
|
2 days
|
415
|
7
|
||
|
56
|
45
|
690
|
800,000
|
3 days
|
509
|
8
|
||
|
65
|
52
|
750
|
1,600,000
|
4 days
|
587
|
8
|
||
|
75
|
60
|
900
|
3,200,000
|
4 days
|
657
|
9
|
||
|
86
|
69
|
1,080
|
6,400,000
|
6 days
|
720
|
10
|
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