Saturday, 9 May 2015

Wizard Tower

Wizard Tower8The Wizard Tower capable of inflicting powerful splash damage to both Ground and Air Units, though it is limited to a relatively short range.
The Wizard Tower, like the Mortar, excels at mowing down entire groups of Troops. To quickly destroy a Wizard Tower, deploy a few Giants as a distraction while Archers, Wizards or Minions take out the tower. Deploy Troops in a circle around it since this will limit its ability to take out multiple troops with splash damage. Dropping 1 Giant and surrounding the tower with 5 Archers will generally be sufficient to destroy it.



Defensive Strategy
  • An excellent defensive strategy for the Wizard Tower is to put it near your Town Hall because of the Wizard Tower's splash damage and relatively high rate of fire. However, due to its limited range, it is sometimes more desirable to put the Wizard Tower near the outside of your village.
  • Putting your Wizard Tower next to your Storages is an excellent method of protecting them against hordes of Goblins due to its splash damage and fast attack speed.
  • Wizard Towers and Mortars are quite complementary, as they can each cover the other's weaknesses.


Offensive Strategy

  • For attacking, use some units to distract it (Giants or Barbarians) and destroy it with Archers, Minions, or another ranged troop. Melee troops like Barbarians or Giants can destroy a Wizard Tower by themselves if there are enough of them.

Level
Damage
per Second
Damage per Shot
Hitpoints
Cost
Build Time
Experience Gained
Town Hall Level Required
1
11
14.3
620
180,000
12 hours
207
5
2
13
16.9
650
360,000
1 day
293
5
3
16
20.8
680
720,000
2 days
415
6
4
20
26
710
1,280,000
3 days
509
7
5
24
31.2
750
1,960,000
4 days
587
8
6
32
41.6
790
2,680,000
5 days
657
8
7
40
52
840
5,360,000
7 days
777
9
8
48
62.4
900
6,480,000
10 days
929
10


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