The Wizard Tower, like the Mortar, excels at mowing down
entire groups of Troops. To quickly destroy a Wizard Tower, deploy a few Giants
as a distraction while Archers, Wizards or Minions take out the tower. Deploy
Troops in a circle around it since this will limit its ability to take out
multiple troops with splash damage. Dropping 1 Giant and surrounding the tower
with 5 Archers will generally be sufficient to destroy it.
Defensive Strategy
- An excellent defensive strategy for the Wizard Tower is to put it near your Town Hall because of the Wizard Tower's splash damage and relatively high rate of fire. However, due to its limited range, it is sometimes more desirable to put the Wizard Tower near the outside of your village.
- Putting your Wizard Tower next to your Storages is an excellent method of protecting them against hordes of Goblins due to its splash damage and fast attack speed.
- Wizard Towers and Mortars are quite complementary, as they can each cover the other's weaknesses.
Offensive Strategy
- For attacking, use some units to distract it (Giants or Barbarians) and destroy it with Archers, Minions, or another ranged troop. Melee troops like Barbarians or Giants can destroy a Wizard Tower by themselves if there are enough of them.
|
Level
|
Damage
per Second
|
Damage per Shot
|
Hitpoints
|
Cost
|
Build Time
|
Experience Gained
|
Town Hall Level Required
|
|
1
|
11
|
14.3
|
620
|
180,000
|
12 hours
|
207
|
5
|
|
2
|
13
|
16.9
|
650
|
360,000
|
1 day
|
293
|
5
|
|
3
|
16
|
20.8
|
680
|
720,000
|
2 days
|
415
|
6
|
|
4
|
20
|
26
|
710
|
1,280,000
|
3 days
|
509
|
7
|
|
5
|
24
|
31.2
|
750
|
1,960,000
|
4 days
|
587
|
8
|
|
6
|
32
|
41.6
|
790
|
2,680,000
|
5 days
|
657
|
8
|
|
7
|
40
|
52
|
840
|
5,360,000
|
7 days
|
777
|
9
|
|
8
|
48
|
62.4
|
900
|
6,480,000
|
10 days
|
929
|
10
|
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